REMOTE
Our client, a leading AAA console/PC studio currently working on their new IP (AAA console) is on the lookout for a Senior Concept Artist, a champion in the Art Team who will have a significant role in shaping the visual direction for a project.
You’ll help establish and convey the Art Director’s vision through a wide array of concept art, key art & style guides. As a Senior Concept Artist you will be required to visually develop and illustrate any given combination of game assets, associated game development imagery and speculative ‘pitch’ materials to a high standard and on schedule under the art direction of an art lead or art director.
In order to create a believable and breathtaking game world, you will be called upon to create inspiring designs ranging from realistic to sci-fi. From initial speed sketches, through to product- defining visuals – developing imaginative visual solutions for the various aesthetic, technical, design & narrative considerations in a timely fashion.
RESPONSIBILITIES:
- Work with Art Director and Lead Artist to develop the look and feel of our new AAA game through thoroughly researched, richly detailed and extensively iterated concept art
- Assist the art lead in defining the art style of the game. Researching and proposing concept references together with the Art Director
- Create character, environment, structure, creature, tone, or any other concepts that could be needed during pre-production and production phases
- Conceptualize stylized designs to best represent game design intent that supports the overall vision for the project and work with game designers to vet their ideas through concepts and create designs that stay within technical constraints.
- Understanding and evangelizing the visual style of the game
- Produce benchmark quality assets covering all aspects of concept design, key art, illustration, and storyboards adhering to the products art direction
- Develop style guides, creative briefs and art quality benchmarks for outsourcing and the team
- Review and feedback on work produced by external artists
- Mentor less experienced artists and lead by example with organised workflows and efficient processes
REQUIREMENTS:
- 5+ years experience creating concept art to a high standard from scratch – including environments, characters, props, clothing, hair, hard surface and vehicles.
- Ability to create concepts of characters, props and environments to AAA standard
- Experience working on at least one released AAA game or 3D Animation
- Outstanding portfolio that demonstrates a strong artistic skill
- Good understanding of real time specific art requirements, especially on lighting
- Mastery of 2D art fundamentals: Anatomy, Composition, Lighting, Material Expression,
- Color theory, value, form, scale, shape language, and silhouette
- Strong skills in industry standard 2D graphics applications like Photoshop, Illustrator and After Effects
- Familiarity with video game product development including workflow, tools, limits of technology, character turnarounds, storyboarding, marketing material and graphic design
- Excellent time management skills, with the ability to organise, prioritise and execute on tasks and assignments within a specific deadline
- Excellent work ethic, self-motivation, and ability to take constructive feedback.
NICE TO HAVE:
- Basic knowledge of 3D software as it pertains to the concept process is a plus
- Plus, if you have experience working in Unreal game engine
WHAT THEY OFFER:
- A competitive salary and performance–based bonuses
- Personal development opportunities and possibility to work in a multicultural environment
- Private health care including dental treatment & MultiSport card
- Business trips and integration events
- Comprehensive assistance in relocation
- Fresh fruits, snacks, and beverages in the office
- Free library with a wide range of games and books
- In-company English and Polish language lessons classes




